From Revelation Wiki
Redeemers are the vessels of the god Benedictus's wrath. They are not the hardiest of warriors, but when battle arises they are imbued with the power of heaven itself.
- Vital Stats
- Strength, Agility, Focus, Charisma
- 1 charisma = 0.5 base damage; 0.05% boon (modded, so including base) 0.05% boon (base);
- 1 strength = 0.5 base damage; 0.1% Spinning Staff bonus damage
- 1 toughness = level * 0.15 hp and 0.2 hpregen
- 1 focus = 0.2% proc rate cap (base); 0.1% proc rate (modded) and level * 0.25 mp
- 1 agility = 0.05% Spinning Staff bonus accuracy
- 1 intelligence = 0.1% magic resistance
- Usable Armor
- Special Formulas
- Redeemer's Boon % = 2% * (Redeemer's Boon) + 0.1% per base charisma + 0.05% per modded charisma. Base charisma is not counted again in modded charisma
- Benedictus's Shield % = 10% * (Benedictus's Shield) + charisma bonus (formula not confirmed)
- Spinning Staff damage bonus = 10% * (Spinning Staff) + 1% per 10 modded strength (not counting first 10)
- Spinning Staff accuracy bonus = 10% + 3% * (Spinning Staff) + 1% per 20 modded agility
- Proc rate bonus % = 1% per 10 modded focus until you hit your proc rate cap (for Unstoppable Anger, Holy Shock and Ultimate Demoralization lines only).
- Proc rate bonus CAP% = 1% per 5 base focus. STAT EAS DO NOT COUNT.
- Redeemer Skills
- Redeemer Spells
|Soldiers of the Empire||Defenders of Faith||Scholars of the Academy||Watchers of Chaos|